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My recently inherited Apple's iPod nano, as you probably know from your own iPod nano which may have exhibited the same problem, just stopped working with iTunes 7. And as there is no other program to administrate an iPod, that's it, hasta la vista. - My Apple iPod nano was recently, and regularly, not recognized by the only software that can control its content effectively (Apple's iTunes); a full "restore" (i.e., deletion of my data, that's what it means) was suggested by Apple's iTunes on several occasions even though the iPod nano did not exhibit any other functional problems. However, the problems returned and did not follow any understandable pattern. Apparently, Apple had introduced problems into the recent versions of iTunes 7 that made it impossible to correctly run the iPod nano.
- Now, my iPod nano is not recognized by iTunes 7 any more at all most of the time. Seeing as if Apple made sure we can not control the iPod's content using the Finder, this effectively turns the iPod nano into a little Apple hardware brick. Still looks good though, a nice looking brick :-)
- If my iPod nano out of a quirk of the moment is recognized by this Apple software called iTunes, iTunes will have a tendency to spin this wheel of eternal wait for a very, very long time. Of course you can still liste to music on the Mac OS X: use the finder, or mplayer. iTunes is forever lost in wait cycles and not appearing to do anything at all. If that is what your idea of Multimedia contains, go for it <g> to me this is not "devices talking", but "bricks staring at each other". Expensive Apple bricks, so to say.
- However, I found one solution that worked: getting a GP2X , which is what this is about. Well entertained by the GP2X, I also found a fix for the iPod nano problem: deinstall iTunes 7, install iTunes 6.05. Having fixed the iPod nano, it's sweet and cool and little - but still entirely proprietary. The GP2X on the other hand integrates far better with an industry standard environment - including Linux, Windows and Mac, including all sorts of card readers.
Feature comparison GP2X versus iPod nano I figured that it was time to let go of the notion that Apple would provide industry compliant functionality. Besides, operating that scroll wheel has always been difficult for me, as it did not work like I think buttons should work. The GP2X clearly excels in each single one of the following points: - better storage (industry standard SD cards: swap, buy incrementally, ..) will allow you to suit your organisation of files; while you manage one particular card, you may be enjoying the benefit of another card right in your device;
- better power supply (industry standard external power supply, industry standard AA size batteries or rechargeable batteries) will likely increase your radius of action;
- support of accessible formats (mp3 and ogg) is entirely warranted and required;
- convenient controls (large frame mounted buttons to switch songs) are such a relief;
It appears that in the current situation - Apple having built an iPod mini that failed, now an iPod nano that fails - it should be important to not sink too much money into that type of hardware that ends up being a proprietary brick if you can't wing it somehow. At a slightly lower initial cost, the GP2X offers far more flexibility, industry standard compliance and functionality than the Apple's iPod nano.
As the following table highlights, attributing different properties with "DOF" (degree of freedom) points according to usefulness and functions will allow you to weigh features between the two devices. In my view, the total of the degree of freedoms make the GP2X a better device than the iPod nano by a factor of more than 1000x. | | GP2X | DOF*
| iPod nano | DOF* | DOF* comparison GP2X / iPn | Power Supply
| - two standard issue AA-sized batteries or rechargeable batteries
- standard power supply plug
- standard USB plug
| 4 | - built-in battery without consumer accessible option to change it
- custom USB cable
| 0.75 | 5.3 | Controls
| Functional buttons for different purposes: - large frame mounted buttons (hardwired for music replay: next song / previous song)
- 4-way cursor (navigation, games)
- 4-button set (navigation, games)
- dedicated buttons (volume, brightness)
| 4 | - scroll wheel that changes its concise significance depending on the context without clear indication unless the screen is checked visually
| 0.75 | 5.3 | Screen
| color screen, X inch diameter
| | color screen, X inch diameter
| | | Software
| open source / Linux based system running on freely available and updateable firmware
| 2 | proprietary software
| 0.4** | 5 | Games
| open source and commercial software avaiable
| 2 | limited choice of software
| 0.75 | 2.6 | Audio
| mp3, ogg
| 3 | mp3, some other proprietary formats of no further relevance
| 1 | 3 | Video
| dvi
| | no video
| | | Pictures
| | | no pictures
| | | Storage
| SD cards - allows for stepwise increase of memory, as well as dedicated cards for particular purposes
| 5 | limited to built-in storage solution 4 GB
| 0.75 | 6.6 | | Functionality | Component-wise issues: - card formatting
- card reading/writing
- battery recharging
- game format
- music format
- video format
Very good handling due to case design with dedicated buttons. | | Apple-related all-or-nothing principle; the device at times works, but functions unreliably at Apple's discretion. There is untapped potential for iTunes interoperatibility that is not present during several months (until Apple decides to provide a fix or update). The controls are small and due to their universal application context dependent. This makes it hard to use sometimes. Dedicated controls are better. | |
| Cost
| about 150 USD
| 199 | about 199 USD
| 150
| 1.3 | | Summary |
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| > 1000 x
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* DOF: degrees of freedom; estimated on basis of practical experience ** due to Apple's problems with proprietary software stability, not more points can be awarded here |