

#


style "mybackground"
{
    GtkButton::default_border         = {1, 1, 1,1}
    GtkButton::default_outside_border = {1, 1, 1, 1}
    GtkButton::default_spacing        = 6
	engine "pixmap"
	{

	   image {
		function	= SHADOW
		recolorable	= FALSE
		shadow		= IN
		#file		= "shadow1.png"
		#file     = "img/frameStandAlone.png"
		file     = "img/button.png"
		border		= { 2, 2, 2, 2}
		stretch		= TRUE
	   }
	   image {
		function	= SHADOW
		recolorable	= FALSE
		shadow		= OUT
		#file		= "shadow2.png"
		#file     = "img/frameStandAlone.png"
		file     = "img/button.png"
		border		= { 2, 2, 2, 2 }
		stretch		= TRUE
	   }   
	   image {
		function	= SHADOW
		recolorable	= FALSE
		shadow		= ETCHED_IN
		#file		= "frame_box_inset.png"
		#file     = "img/frameStandAlone.png"
		file     = "img/button.png"
		border		= { 2, 2, 2, 2}
		stretch		= TRUE
	   }
	   image {
		function	= SHADOW
		recolorable	= FALSE
		shadow		= ETCHED_OUT
		#file		= "frame_box_outset.png"
		#file     = "img/frameStandAloneOut.png"
		file     = "img/button.png"
		border		= { 2, 2, 2, 2 }
		stretch		= TRUE
	   }
	   #WITHOUT THIS THE FRAMES ARE DRAWN BY DEFAULT ENGINE, ALL IMAGES ARE SKIPPED!
		#or is this the actual frame?
	   image {
		function	= SHADOW_GAP
		recolorable	= TRUE
		file		= "img/frameBoxInset.png"
		border		= { 2, 2, 2, 2 }
		stretch		= TRUE
		gap_start_file  = "img/frameGapTopStart.png"
		gap_start_border= { 1, 0, 0, 0 }
		gap_end_file	= "img/frameGapTopEnd.png"
		gap_end_border  = { 0, 2, 0, 0 }
		gap_side	= TOP
	   }


   }
}



